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My Game Designs

This is my Project Page about the games that I made/currently developing, solo/with teammates. 

Don't Stop in Deep Space

Time: Oct - Nov 2022

Role: Co-Level Designer(Team Project)

Description: A small proof-of-concept 2D space shooter prototype. The player controls the spaceship with only the acceleration button and shooting buttons. Move through the space in multiple levels and defeat your enemies.

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Don't Get Caught

Time: Sep 2022

Role: Game Developer(Solo)

Description: A 2D stealth game where you play as a kid at midnight, trying to get your hidden game console back. Keep the lights off and don't get too close to the dogs, if you don't want to be caught by your mama.

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